Research

A list of the things I intend to research in more detail (in no particular order).

Pentesting

  • Buffer overflow
  • Understanding WireShark output
  • cURL / NetCat and banner grabbing
  • Nmap and IP address manipulation
  • Metasploit
  • Nessus
  • Address Resolution Protocol (ARP)
  • OSI
  • ICMP codes
  • Observe / Collate / Hypothesis / Test
  • Telnet / SSH
  • Scan tuning for UDP
  • ifconfig
  • Burpsuite / OWasp ZAP
  • Hub / Switch / Router
  • Why Google’s Chrome is such a dog

JavaScript / game dev

  • Efficient use of Promises
  • Procedural level generation
  • Binary Space Partitioning (BSP) – shape dissection in room generation
  • Effective gesture management on touch screens
  • Advanced SIN / COS and Pythagoras to determine flexible sprite paths

Future documents

  • Fundamental differences between touch and keyboard in JavaScript game design